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This stand alone campaign-style map is set in a place called 'the lowlands'.
Features:
* Sliding gameplay from RPG-ish branching paths to all out base building strategy.
* Conquer bases and rescue hostages to advance your technology.
* Cinematic briefing with nice camera moves.
* Weather depending on geography and day-night cycle.
* Hand-made enemy AI.
* Creeps, critters, merchants, music and carefully crafted environments.
This is the first time I submit a map to Worldofwar. I hope you like it. If you'd like to read an article I've written on campaign design for strategy games in general, here is where you find it. And there is more stuff if you happen to read swedish.
Features:
* Sliding gameplay from RPG-ish branching paths to all out base building strategy.
* Conquer bases and rescue hostages to advance your technology.
* Cinematic briefing with nice camera moves.
* Weather depending on geography and day-night cycle.
* Hand-made enemy AI.
* Creeps, critters, merchants, music and carefully crafted environments.
This is the first time I submit a map to Worldofwar. I hope you like it. If you'd like to read an article I've written on campaign design for strategy games in general, here is where you find it. And there is more stuff if you happen to read swedish.
Patch notes for Enter Slukko
It doesn't look like we have any patch notes for this map.
It doesn't look like we have any patch notes for this map.
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